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Timbre Interactive is a Seattle-based independent game development studio founded by Samantha Kalman

Our first game -- Sentris -- is an abstract puzzle game about playing music
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At its core, Sentris is a game about making music. Its puzzle mechanics are built around song structure and music theory. As an experience, it's designed to bring out the inner musician in everybody.

Sentris was successfully crowd-funded on Kickstarter in November 2013. Expected release is Fall 2014.

You can pre-order Sentris to receive early access and support its development.